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VR Escape Room

I was in charge of scene assemble in the engine, lighting, over half of the modeling (a few of those assets are above) , building materials from textures created in substance painter, and coding the interactive parts of the game, this includes all of the coding. I also have made it completely VR accessible. This was a collaborative project, where my team and I created an escape room, themed off of Greek mythology. It is a fully immersive, playable escape room, geared to full immersion of the player, and storytelling as the player moves from one room to the next. Here are some images.

Escape Room Walkthrough