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VR Cave Interior, Level and Game Design

This was a practice in taking a concept, and making a completed model. This entire thing is modeled out, the assets are all low poly and optimized for the engine it is in. This was lit and rendered in Unreal Engine 4. This was a great experience, and the concept being stylized allowed me to have influence when making it more realistic. This is not my concept, it is one I found online. This project took less then a week, and is totally VR ready!

This is the final, retouched render.

This is the final, retouched render.

This is my initial blocking out process.

This is my initial blocking out process.